if ( 1 + 1 == 1 ) { e8z = true; };
On the 22nd anniversary of the launch of Entropy8Zuper! We would like to point out that our site is no longer browseable. All of the files are still where they always have been, we never deleted a thing. But corporations do not care about net art history. Flash was murdered, net technologies moved on. Let us mourn! Let us CELEBRATE! This page is a resurfacing of a project we made in 2001. It was recorded and first published as part of our response to a commission for the BORDER=0 LOCATION=YES "Artist as an Expert" exhibition curated by Olia Lialina. It is deeply ironic that what survives of our interactive net artworks are texts and sounds written and recorded for an offline exhibition, and dead code on our server, but here we are. In spite of this, we find the Sounds of our websites highly nostalgic and their low-fi charm irresistable! And we were thrilled to dig them up again. So please, enjoy.
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GENESISGenesis was made before we met physically. It was intended as a presentation of us joining forces. It tells about the godlike meeting of souls that we experienced during those days. We did not know at the time that this was going to be the start of a series. We just picked the name Genesis because it was about the start of Entropy8Zuper! and left the rest of that part of the Bible for what it was. Later we came back to Genesis with Eden.Garden 1.0 and we have discussed doing something with the idea of the flood as well. The music in the beginnning is from the Messe in B Minor by J.S. Bach conducted by the splendid Nikolaus Harnoncourt and featuring an almost orgasmic Kyrie duet. We found this coinciding of divine and carnal ecstasy very appealing. Maybe we mistook cyberspace for heaven. In any case, it was by making Genesis that we realize how well our skills and talents complimented each other. We trusted each other perfectly and thought as one brain. The second scene of Genesis is a tribute to the place where we met, an artists group called Hell, again not without religious connotations. Then there is the storm with Auriea and Michael as saints and a sample from a band we had bonded over: Sonic Youth. In the ocean, we start playing with your cursor, a ting we are very fond of doing. The cursor represents your hand. Playing with it is like touching. When you get caught by the upper hand (a scan of Michaels hand holding an actual 'real-size' cardboard version of the famous Netscape pointing finger cursor -later this cardboard was sent to New York as a present; during the making of it, Michael cut a hole in his favorite pants and once again curs the analogue) you end up on the beach, which is like a mini-portfolio, where things developed in the ocean have stranded and are available for your amusement. To get to the Ecstasy scene, you need to go down into the dark depths of the Ocean. Up until this very day, not many computers can handle the Dynamic HTML in this scene very well, especially not when you heighten the ecstasy by typing madly on the keyboard -a thing Auriea and Michael ended up doing quite frequently during those days... The orchid was a symbol of our shameless embrace of the banality of our divine lust. Entropy8zuper.org was launched with Genesis and Closer on the day we first met in the flesh. In room 222 in the San Francisco Triton hotel. On Auriea's cute and rare tiny Japanese Apple Powerbook 2400. |
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EXODUSTHE END An Entropy8Zuper! production. After Auriea moved to Belgium, we thought it was appropriate to make a piece called Exodus. About leaving the places that held us down and arriving in each others Milk and Honey. Obviously it starts with the end, the end of our previous lives. And a quote from James Bond, "You only live twice", since we both had left the life that we thought we were going to have for the rest of our lives, since we had both betrayed the person we had promised eternal loyalty to. The empty chair in scene two, the Waiting Room scene, is Auriea's chair in her apartment in New York as seen through her web cam. The little images surrounding it are from webcams too. Airplanes had become part of the network of technology that connected Auriea and Michael. So the site has a tribute to them. The soundtrack is a sample from Bjork's The Hunter, a song Michael played over and over again when he was preparing things for Auriea's arrival, in the car commuting between his ex-home and family where he still lived and the apartment in Gent that he and Auriea were going to share. "If travel is searching and home has been found, I'm not stopping. I'm going hunting. I'm the hunter. I'll bring back the goods. But I don't know when." I'm going hunting, I'm the hunter, I'm the hunter, I'm the hunter. Like all books in The Godlove Museum, Exodus ends with a red(dish) "Ecstasy" scene. This one features five cursors, one for every finger. When you hold the mouse button down, the fingers close. When you release it, they open. It is one of our many attempts of having a physical contact with the pixels, of touching the digital skin. The cursors represent your hand as it has been teleported into the virtual space on the screen. A space that is made up of love and lust and sex and honey dripping dripping. Bees bees bees like the molecules of your body. Touching touching everything. Indecent behavior. Melting. Having had a love/hate relationship with James Bond all her life, You Only Live Twice is Auriea's favorite Bond film. |
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LEVITICUSAfter Genesis, about the birth, and Exodus, about leaving one life to start another, Leviticus is about the rules and customs, and the conflicts with them, and the sacrifices one has to make if one wants to make a new life for oneself. It is the piece that sticks most closely to the Bible text of the three. We actually read the Bible before working on it. And the Book still had a lot to say about our own lives. Or we could make it say a lot about our own lives. Leviticus starts with a quote from Genesis: the "biting" frame borders. And though these make the existence of the lambs difficult, it is ultimately the users who needs to sacrifice them in order to proceed. After which Genesis is quoted again. But when the meeting of hands was glorious in Genesis, it becomes a much less stable thing in Leviticus. Many factors are trying to prevent this meeting, which I guess is the general theme of our Leviticus. Many of those factors are not external but have become part of our being. We are both products of our environments and as such represent its views and morals. It took us a while to discover that a lot of the conflicts we had amongst ourselves, were simply cultural differences that were caused by the programming of our minds by the socio-political environment we had lived in up until that day. On top of that came the practical difficulties like trying to get Auriea to stay in Belgium legally, which caused us a great deal of frustration. Not in the least because we were internet beings: we had already abondonned the concept of country borders altogether and now we were beamed back down to earth where all sorts of old rules still applied. The text on this scene is from one of the many documents involved in Auriea's residency. The spoken quotes from Leviticus were borrowed from the Audio Bible web site. The drum sound is from Jarboe. After making the hands touch three times, a long non-interactive sequence starts. The Sun and the Moon meet as throbbing hearts. The Sun and the Moon represent Auriea and Michaël. Auriea has always felt this personal association with fire and the sun and Michaël has always consider himself related to the moon. This was one of many "coincidences" that came to the surface when we met. After that you get the recipe for preparing a heart. The heart in the movie is actually a pig's heart that we had bought in the local supermarket and sown bock together, a bloody affair. We did not eat this one. We only managed to swallow some chicken hearts in our research, I'm afraid to say. The love incantation is a sample from Lamb(!). The next scene is expanded from a eufimism that is used in Leviticus for menstruation: her flowers were upon her. As you can imagine, in Leviticus, there are some rules involved with this frightening aspect of the female body. "And if any man lie with her at all, and her flowers be upon him, he shall be unclean seven days; and all the bed whereon he lieth shall be unclean." (15:24) We tought this was very romantic and sexy. So we chose orchids to represent blood flowers. The text tells the tragic story of us leaving our previous lives and really shouldn't be read by sensitive souls. Again, the music is based on a Jarboe sample. I guess we felt Jarboe's music was very Leviticus... Next scene is the chewing of the heart (We covered our faces with oil to record this footage). The background for this is a towel with flowers upon it. The pump machine and memory clouds with Diamanda Galas screaming Leviticus: "Unclean!" Click the machine and now it is your turn to bring the Sun and the Moon together. A nuclear explosion -fascinatingly beautiful- leads to the Ecstasy. Scans of parts of our body, feathers and whithered Tiger Lilly leaves. And our cover of the infamous Serge Gainsbourg hit, "Je t'aime, moi non plus" (previously covered by Nick Cave and Anity Lane as "I love you, nor do I"). A song about l'amour physique that contains lines about coming in between a woman's kidneys and other Leviticus related subject matter. In the end, Leviticus is probably most of all about the conflicts Auriea and Michaël have within themselves, having both commited such a horrible crime and the guilt that is caused by the joy this crime brings us. |
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SIXTEEN PAGESSixteenpages.net was made as a response to a question from Andreas Broegger, asking us to create a project for Hvedekorn, a not-for-profit Danish quarterly magazine and web site for art and poetry. This project would consist of anywhere between 1 and 16 pages in the magazine as well as any number of megabytes on line.So we challenged Andreas: "Ok, we'll take the 16 pages out of your magazine and teleport them to the net because The truth is in here." To which he responded: "Ok, and you get the money we save by not having to print those 16 pages."Sixteenpages.net is a search engine interface and www portal. It covers the complete universe, since it has sections for all four elements and their corresponding directions of the wind, human organs and gods. Each leading to four portals from where you can start your journey, sixteen in total. Technically, the interface is by no means perfect. It will not work without your cooperation.Michaël Samyn & Auriea Harvey, Entropy8Zuper! |
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EDEN.GARDENSFMOMA commissioned us to do a piece for their 2001 "010101: Art in Technological Times" exhibition. The budget was 12,000 US Dollars and after much deliberation we decided to use it research a technology that we had known very little of up until then: interactive 3D. We wanted to use this technology to make simulated action figures of ourselves, something we had wanted to do for a long time but never found the time for. At first we thought about making an interactive sex application where the user could manipulate our action figures and move them into poses of the Kama Sutra. But then there was the desire to do something with the Garden of Eden, an aspect of Genesis that we had forgotten when we were doing ours. After many many many hours, days and months of research we discovered a technology that would allow us to use the principles developed earlier for Michaël's Websinger application, to a 3D world. The Websinger analyzes HTML documents and represents them as experimental music. This analyzing of the code of the web was of particular interest to us because it was a time when time was starting to chew away parts of the web. New browsers appeared than were incompatible with old ones, effectlively making part of the web disappear. We were suddenly confronted with death and decay in a space that was supposed to be endless. So as an experiment, we decided to make a whole new kind of browser that wasn't backwards compatible with anything but that still used the same code as its source of inspiration. Yes, visualizing this code is an act of creation, turning the browser into a God. Here's some of the blurb we wrote at the time: As a sequel to the 'Genesis' chapter on our site, we went back and visited the Garden of Eden. "Eden.Garden 1.0" is another way to look at the data one can find on the Internet. Just like a web browser, Eden.Garden analyzes the code of a document and renders it visible (and audible). Unlike a traditional standards-compliant browser, Eden.Garden renders those documents as scenes in the idyllic (or not so idyllic) setting of the Garden of Eden, as a 3d environment through which the user can navigate. We are there as Adam and Eve, dancing to the rhythm of the code. When a visitor types in a URL and presses the button they set the hand of God (the browser) in motion. Every location becomes a new environment full of life. This project started as an idea to 'teleport' ourselves into the networked space. We expanded the idea to show how this new place might look like to our digital selves. It is not unthinkable for visitors to feed the machine their own HTML as building blocks to create their ideal environment... bringing us all one step closer to Bruce Sterling's "Memory Palaces" (from the book "Holy Fire"... we highly reccommend it :D) That among other things: The Web Singer (by Zuper! inspired by the Web Stalker by IOD), Quake, Tekken, the KamaSutra, online gaming and skinning communities, and miscellaneous operatic and painterly sources were endless inspiration for this project. Eden.Garden is Javascript for 'Garden of Eden' (Javascript is a browser-based programming language used heavily in this project for text parsing). This is the start of a huge project, hence the version number in the name. Future versions will take advantage of advances in technology and our growing knowledge in the fields of 3d and real time environment programming. [text from the site] The Garden of Eden works like a browser. You feed it a URL and it interprets the data. The text becomes the engine that drives the dance of the main characters. And the code defines the world. HEAD defines the sky: SCRIPT is sunny, META is gloomy, STYLE is rainy. Javascript elements define the things in the sky: var is a parrot, function is a pigeon, if is an eagle, and window.open is a dragon. TITLE is the sun and /TITLE the moon. A frameset page will render as a desert, while a page with a BODY tag will have a grassy floor. In the desert, a NOFRAMES is rendered as a building and a FRAME SRC as a clickable Belly Dancer. FONT tags show up as rabbits, varying in size according to FONT SIZE specification in the HTML document. An EMBED tag is an orange elephant, an OBJECT tag a yellow one. A FORM becomes a building. !DOCTYPE is a Mountain. A DIV is a metal robot, while a LAYER is a golden robot. A HR is a very long electric line. Tables are forests, TD a wide tree, TR a thin one and TH a short one. BRs are bushes in random sizes. An A HREF is a clickable Buffalo. A P tag is a flower and an IMG tag a butterfly. These two vary according to alignment settings. The dreaded BLINK tag is rendered as a vulcano, a BLOCKQUOTE as a tiger and a CENTER as a replica of a fountain found here in Gent, Belgium. A Java APPLET shows up as a monkey, A NAME tags as peacocks and every LI (list item) as a flamingo. Comments are zebras. The moves Adam and Eve make are based on the traditional moves of characters in 3D games, like Quake3Arena: death1, death2, death3, taunt, weapon attack, melee attack, change weapon, weapon idle, melee idle, crouched walk, walk, run, backpedal, swim, jump forward, jump forward-land, jump backward, jump backward-land, standing idle, crouched idle, turn in place. Only we have replaced the traditionally violent attack gestures from the games by gestures of pillow fights and tickling. Each letter of the alphabet represents a move. 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WHISPERING WINDOWSwomanonfire: hello there womanonfire: i was just about to send you another email womanonfire: wondering if that is you that i see in the distance zuper: by the way: hello auriea it is SO NICE TO SEE YOU I almost have tears in my eyes womanonfire: between the green lines of the grid zuper: yes it is me womanonfire: i wonder wht your voice is like zuper: my voice? zuper: let's try zuper: it's weird to talk in a silent office at night womanonfire: yes womanonfire: i can just barely make you out womanonfire: how fitting womanonfire: it sounds so far away but you feel so close zuper: yes zuper: i am close zuper: i don't understand myself womanonfire: i will write you a very long letter tonight zuper: I'm falling in love with a 160x120 pixel video... zuper: Yes please write me a long letter womanonfire: it is dificult for me here right now zuper: why is it difficult? womanonfire: i was just about to write one about this womanonfire: because i love you zuper: ... womanonfire: seems so womanonfire: strange womanonfire: maybe it is lust womanonfire: i cant tell anymore zuper: pixellust? womanonfire: right zuper: I my case only ASCIIlust... womanonfire: but i want to make a home for us womanonfire: in the network zuper: Have you read Sterlings 'Holy Fire'? womanonfire: no zuper: They have places called 'Memory Palaces' on the net zuper: where they keep all their souvenirs and where people can meet womanonfire: i just heard you that time womanonfire: ! zuper: in dutch! womanonfire: yes! zuper: (private) I realised today that I have never been in love with somebody who doesn't speak Dutch before. womanonfire -> zuper: i have never been in love with someone in another country before zuper: (private) I have never been in love with someone with green dreadlocks before zuper: (private) let alone black skin womanonfire -> zuper: yes i hope you wiwll like my skin zuper: (private) I already do. womanonfire -> zuper: :) zuper: (private) Your voice sounded higher than I had imagined... zuper: (private) (What did I imagine then??) womanonfire: i long to hear your voice in my ear zuper: (private) zuper: (private) zuper: (private) womanonfire: the sound is a bit distorted with these things zuper: (private) yes womanonfire: if no one was around me here zuper: (private) the image is distorted too womanonfire: i would speak to you zuper: (private) but that's ok womanonfire: yes! womanonfire: these are all part of our relationship womanonfire: these limitations womanonfire: we must zuper: (private) 26 letters, no sound, no image womanonfire: learn new ways zuper: (private) make DHTMLove to me... womanonfire: i plan to womanonfire: its all i want to do womanonfire: tell eveyone i can no longer work for them womanonfire: and spend all my time womanonfire: DHTMLove womanonfire: image! zuper: image zuper: (private) my favorite on fire zuper: (private) i see zuper: (private) I'm touching my monitor but it just doesn't feel like you... zuper: (private) our eyes met zuper: (private) youdidn't see that of course womanonfire: i could feel it zuper: (private) i wish i could type blindly womanonfire: you are there zuper: (private) yes zuper: I'll make you a keyboard with a cast of my body womanonfire: i am fondleing my keyboard womanonfire: but it dosent feel like you womanonfire: oh well the fragments we have are beautiful zuper: why is a computer screen only 2D? womanonfire: lack of foresight by the industry zuper: your eyes womanonfire: your words............... womanonfire: your images......... womanonfire -> zuper: i can hear your heartbeat zuper: (private) you can? womanonfire -> zuper: you should go get some sleep womanonfire -> zuper: it must be late there zuper: (private) yes it's almost 2 AM zuper: (private) I can't bare the thought of going to bed without you zuper: (private) I didn't want to become addicted womanonfire -> zuper: now i am trembling womanonfire -> zuper: no addiction zuper: (private) I can feel it womanonfire -> zuper: i have to go zuper: (private) ok zuper: (private) you go zuper: (private) i stay zuper: (private) just one more cigarette womanonfire -> zuper: just one more womanonfire -> zuper: i will write you a long letter zuper: (private) Yes write me a long letter zuper: (private) We're here for each other womanonfire -> zuper: yes zuper: (private) goodnight, my dear zuper: (private) kiss womanonfire: (private) yes womanonfire: (private) hold zuper: (private) yes womanonfire: disconnect only the software zuper8: disconnect zuper8: only zuper8: the software womanonfire: fade... zuper8: fade... |
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BLAZON & CLOSER
Blazon The layout and structure of our current homepage is based on heraldry. We have a general fascination for symbolic ornaments. Heraldry is one of those systems that combine beauty, mythology and information. We like imagery to have meaning. We are not very fond of the trend in modern art to obliterate or discredit the meaing of imagery. Instead we prefer to add meaning to already very pregnant symbols. There is no defence against the baroque. The similarity between the shield and motto combination of blazons and icons and their name on a computer desktop was quite striking to us. The Blazon homepage is a place where a lot of things are happening. We a fantasy about putting our whole site into the Blazon movie up to the point where a browser would not be required anymore to view our work. Just a Flash player or an executable provided by us would do, while the site would remain accessible through a web browser. We have built Wirefire into Blazon. There is a way to access our portfolio database built into The Close Corporation. Our live webcam images are there when you roll over the Entropy8 and Zuper! shields. There is even a real time chat application in the Contact section (click on Talk), where you can also subscribe to our mailing list (Dust) and send us an email message. Blazon contains an XML sockets client which connects all users currently on our home page to each other in real time. This architecture is used for the chat, representing the present visitors and representing their clicks. All of these things are visible to all users who are looking at the home page at the same time. In a way, the visitors create the home page, the spectators create the spectacle. The live clicks on the shields from any user are represented by white pulsating dots. We also log these clicks and represent the results on the shields. At the time of writing, hexagons represent the average number of clicks per day on every shield. This is a way for everyone to monitor acces to our server (or at least to the home page). Furthermore we keep track of the number of people who are looking at this page. Each user has been represented by a bee and later, after the WTC bombing, as the Arab word for Peace. The number of bees/peace equals the number of people looking at this page. Note that at this time the movement of the bees is completely random and has nothing to do with the activity of the users. Later we will want to represent each user by a bee and maybe allow for regular visitors to have there own avatar. Combining this with the already present chat, would turn our modest home page into a full blown graphic chat application. But would you notice that without flashy advertising for vaporware? Blazon is set up in a very modular way. There are seperate layers for foreground, background, click history and visitor count. All of these can be easily replaced by other movies. As a result our home page changes often. Closer Closer is our old information section. It still contains some unique bits of information, like the credits pertaining to different projects. We are seen split in two. Because this was one of the first meta-sites we made for Entropy8Zuper.org, and it was made while we were still living far apart the symbolism of the aplit screen was meant as a way to describe us as two things which online are one. And when we wrote our Philosophy out for the first time it was like putting our foot down to not make those same compromises in our vision that we've made in the past. Together we at last had the strength to scratch away the myopic vision of those who would hire us. They will hire us and they will pay and they will see that it is good. Entropy8zuper! is committed to delivering fullblown interactive multimedia to the web. We are not compromising on anything. Our work is not compatible with any old browser. The network is a social place. A place where people live and love and cry and play. Entropy8zuper! makes digital environments for people: emotional, engaging, entertaining. Information technology is not the future. We are. |
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HER BOYFRIEND CAME BACK FROM THE WARThis piece was commissioned by Olia Lialina for het Last Real Net art Museum. She asked many artists and designers to create a version of her famous "My Boyfriend cam back from the War" web site, in another medium. She chose us to do a Flash version. The movie consists of the the images from the original website and its text read out loud by Auriea and Michaël. It is also available as a screensaver. The background music loop is made with a sample from a piece by Jean Sibelius. Like so many projects we've worked on elements from this haunt us and end up remixed in Wirefire and in our daily ways of speaking. Oh, how many times has Auriea asked Michael to marry her and he always says "No, better next month after holidays and the weather must be better. Yes next month. I'm happy now..." ? How often does Michael reach for Auriea and whisper teasingly "Kiss Me ... tomorrow!" ? On mouse over: Imagine yourself floating. |
HTMLPORTFOLIO We have huge portfolio stored in a MySQL database that contains commercial and personal projects and drafts by Entropy8, Zuper!, Group Z Belgium and of course Entropy8Zuper! Currently, though, the only way to access this database is through the random access in The Close Corporation on our homepage. But we have plans for more efficient systems. |
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SKINONSKINONSKIN The first page of Skinonskinonskin was made by Michaël the day after we had our first sexual encounter in a chat application. Parts of this chat session can be found in the Words page of Skinonskinonskin. The next day, Auriea responded with Smoke. Skinonskinsonskin became our refuge in the period when we were falling in love through the network. When chat and email proved too restrictive, we resorted to Dynamic HTML to express our feelings and desires, in an attempt to touch the other. Skinonskinonskin I was published on the hell.com server. After we stepped down as active members of this artists' community, we released Skinonskinonskin II on our own server. Since the release of the first version, the site had kept developing. We still needed to communicate to each other. So these later developments were added to the first when we re-released the site. We haven't added much to Skinonskinonskin since we have been living together, but the possibility of future additions is not excluded. Skinonskinonskin tells the story of our love. From the first lusty feelings through the doubt and the pain, the anger and the disappointments. Through the longing and desire, the memories of beautiful hours spent together and the betrayal of love. The clash of responsibilities and duties and promises with the power of passion, love and destiny. Skinonskinonskin testifies to our happiest moments and also to our deepest pain. It is very hard to browse through it indifferently. Even for us. Skinonskinonskin was at first developed in secret in a protected folder on the hell.com server, called SeaSideMotel. Later we decided that some people might enjoy seeing these pages. But as they were so personal, we had not desire to make it too easy to see them. First we made a questionnaire that the user needed to go through before being able to access the site. Ultimately we released the site as a pay per view event on the hell.com server. This was a good way to "keep the riff raff out" while also an experiment with e-commerce. Would people be willing to pay to see a web site? Just like they pay for the cinema, renting a video or seeing a concert? The answer was no. It was only because hell.com had such a massive amount of hits, that we made any money. When we released Skinonskinonskin II on our own server, hardly anyone visited it. It was an interesting experiment, offering our visitors the opportunity to support the artists directly rather than letting them compromise the quality of their work by having to find other sources of income. Interestingly, the experiment has failed. Of the 500 or so visitors that visit our web site daily, about 100 people have signed up in the year that Skinonskinonskin II has been on line. People are simply not willing to pay for access to artists' web sites. |
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GROORG GROORGA secret project by Michaël initially developed to become his hidden alter ego. Or his Portrait of Dorian Gray. A living organism that would be manipulated and transformed by the visitors of the site and Michaël's darkest secrets. Now, as it has stopped evolving, Groorg Groorg has become a living fossile. A memory of a less glorious life. Maybe it should be killed. But we're not sure if it can be killed. Maybe if we stop paying the Network Solutions bills? This site has not been publicized for a long time and as a result it did not get any visitors. After a year or so, the site was submitted anonimously to the Rhizome artbase as a test, a secret response to Alex Galloway's request to submit some of our Entropy8Zuper! work. But Groorg Groorg still hasn't appeared in the Rhizome link list and as a result none of our other work has either. The only link to Groorg Groorg on the net remains the one in our Airport section. The reason why it is there is because Michaël is not working on the site anymore and has no intention to do so, really. It was started before completion of the merger between Michaël and Auriea. And has become a relic to that time. In the bubble that appears when you open one of the creature's shields, you can see the last 10 shots Michaël's web cam took at any given time. That part of the site is still live. The sounds were all made by Michaël's mouth. |
------------------------------------------------------------------------ The Art Collection Currently our corporate art collection contains one piece: Olia Lialina's "If You Want to Clean Your Screen". Purchased in the Alps, 05 June 1999 for $2000USD. the hand of the virgin awaits your action. the holy virgin says: "if you want me to clean your screen scoll up and down" http://entropy8zuper.org/possession ------------------------------------------------------------------------ Subject: Re: kiss <- forever Date: Wed, 14 Feb 2001 20:31:04 +0100 From: Z!To: A! >ROXANE: > Hush! hush! > >CYRANO: > A kiss, when all is said,--what is it? > An oath that's ratified,--a sealed promise, > A heart's avowal claiming confirmation,-- > A rose-dot on the 'i' of 'adoration,'-- > A secret that to mouth, not ear, is whispered,-- > Brush of a bee's wing, that makes time eternal,-- > Communion perfumed like the spring's wild flowers,-- > The heart's relieving in the heart's outbreathing, > When to the lips the soul's flood rises, brimming! > >ROXANE: > Hush! hush! > >http://www.netcolony.com/members/ant/plays/cyrano3.html http://e8z.org/404kiss > MICHAEL: Hush! hush! Bodyscans were made in England, the operator said that he had never scanned more than one person at a time. Auriea and Michael become one body. 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